Closed stores, MWC waivers and take-off of fitness applications: how coronavirus Covid-19 affected technology companies

While Apple and Samsung suffer from a new virus, Plague Inc. and applications for playing sports outside the hall benefit from it.

Photo by Kin Che Young, Times Union

More than a thousand people died from the new type of coronavirus ; in China and another 24 countries, 43 thousand cases were confirmed. Scale epidemic will inevitably affect everything – from transport messages between the countries to the economy .

The virus spread from China – many global technology companies depend heavily on production and sales in this country. Therefore, the outbreak of Covid-19 hit them. But there are those who have benefited from the fact that a large number of people are locked at home because of the threat of infection.

Shops and factories stand idle in quarantine. Deliveries of equipment break down

In late January – early February, IT companies began to take measures to protect themselves from the new coronavirus. Facebook and Amazon have banned employees from traveling to China without special permission. Apple , Samsung , Microsoft , Tesla , Xiaomi, and Google announced the temporary closure of corporate offices and retail stores in China.

Topic : Before and after: Chinese megacities emptied by the epidemic

Initially, Apple planned to resume sales on February 9, but on the advice of experts, the restrictions were extended for another week. The peak distribution of Covid-19 is expected in the second half of February.

In the Chinese factories, due to the outbreak of the coronavirus, the New Year holidays were extended – first until the third, and then until the tenth of February. Among these factories were contractors of major technology companies, for example, Foxconn, which collects smartphones, e-books, video game consoles, laptops and much more for dozens of brands, from Apple to Sony.

Discontinued production started supply problems. Delays expected iPhone and AirPods . CNN writes that Apple could suffer from the spread of the virus more than other US companies. In 2020, she ordered 10% more iPhones from her Chinese suppliers than usual, but their production and sales are at risk.

Covid-19 also delayed shipments of the Nintendo Switch , Tesla Model 3 , Oculus Quest (a virtual reality helmet from Facebook), Asus ROG Phone II, and other products.

For two weeks, Apple, Huawei, Xiaomi, Vivo, Realme, ZTE and Lenovo did not ship the device to Russia. Most experts are confident that these delays will not have a significant impact on the market.. For this to happen, interruptions in production must reach five weeks. But the Mobile Research Group said that by the end of February, equipment prices run the risk of rising 10-15%.

The largest brands refuse to participate in the Mobile World Congress

Mobile World Congress will be held in Barcelona from February 24 to 27, one of the main events in the global mobile industry, where manufacturers often present new devices. But due to the outbreak of Covid-19, companies began to take turns canceling trips to the exhibition.

By February 12, LG, Ericsson, NVIDIA, Amazon, Sony, Vivo, Intel, Facebook, Nokia and twenty other companies refused to participate in MWC 2020 . Sony, which planned to show the new Xperia 5 plus smartphone, decided to hold a presentation on its YouTube channel.

The GSMA, which organizes the MWC, is set to discuss its next steps on February 14th. The local publication El Pais writes that the event, which is usually attended by more than 100 thousand delegates from two hundred countries, can be postponed.

So far, in Spain, two cases of infection with a new type of coronavirus have been confirmed. The first patient is a tourist from Germany who came to the Canaries. The second is a British citizen living in Mallorca.

The Chinese are downloading medical and fitness apps. Plague Inc. became the most popular game

Amid news about the coronavirus, the mobile simulator Plague Inc. became popular again. A strategy game in which the whole world is infected with a deadly virus was released in 2012. On January 21, 2020, it became the most downloaded iPhone app in China, and January 23 in the United States.

By February 11th, Plague Inc. took first place in popularity among paid iOS games in Russia, Germany, South Korea, France, Australia, Sweden and other countries. January 26, the audience of the game on Steam exceeded a record 17.5 thousand users. Previous surge in popularity by Plague Inc. was in 2014 during the outbreak of Ebola.

Because of the epidemic, the Chinese are trying not to go outside and spend most of their time at home. At the end of January, the search volume in Baidu at the request of the “game” grew by 60%. The closure of quarantine gyms has led to the growing popularity of fitness apps. The audience of the Keep home training application reached 258,000 subscribers by February 2, an increase of 18% in five days.

Keep Homework App TechNode Screenshot

The Chinese began to actively use medical applications in which you can consult a doctor online. The Chinese messenger WeChat has added a separate type of “Health” spending to the built-in wallet menu.

In addition, services for collaborative remote work have become a necessity. The top 3 of the Chinese AppStore now includes corporate messengers and conference call applications.

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