This could be seen in the first screenshots.
• The game is really made on the Treyarch Engine – the technology on which Black Ops 4 was based. This was quite expected, since the studio’s specialists are proud of their offshoot of the Call of Duty engine and will probably continue to develop it in accordance with their tasks.
• DF doubts the game will run at 4K, 120 fps and ray traced on new consoles. Most likely, these technologies were mentioned as mutually exclusive – either high resolution, high frame rate, or ray tracing.
• Even in the first trailer, you can see the use of the usual SSR (screen reflections) – by the artifacts from the blades of the helicopter against the background of the water. At the same time, there is also a scene in the video where the off-screen neon sign is reflected in the hero’s glasses – this could be ray tracing.
• Developers can also use ray tracing to improve the quality of global illumination, as was the case in Metro Exodus, but it’s too early to talk about it.
• The DF noted that for a cross-gen release, the game looks great – much more convincing than Call of Duty: Ghosts at its time. Cold War can really unleash the capabilities of the new generation consoles in some way already at the start.
• One of the most notable graphic features of Cold War is its heavy use of volumetric light and smoke. This effect was not present in Black Ops 4 and previous Treyarch games.
• According to Digital Foundry, after the withdrawal of support for PS4 and Xbox One, games in the series may become more open in terms of gameplay – this will allow for significantly increased processor power.
Black Ops Cold War is out on November 13th and Activision will be asking for an additional $ 10 for the next generation version. The publisher has already confirmed that $ 70 will be the base for the Xbox Series X and PS5.
Modern Warfare 2019 was built on a completely new engine built from the ground up for next-gen games, and many gamers have loved the technology. This time, Call of Duty, apparently, will be more traditional – both in terms of the picture and the shooting mechanic.