The console did not work at 1440p, since the company focuses on a bundle of PS5 with TVs, and not with monitors – but if there is a high demand for this resolution, its support may be added later.
Top managers of Sony Interactive Entertainment, chief executive of equipment creation Masayasu Ito and senior vice president of platform development Hideaki Nishino, spoke about the peculiarities of the PS5 in an interview with the Japanese edition of AV Watch.
So, top managers commented on the lack of native support for 1440p resolution on the console. According to Ito and Nishino, this is not due to technological difficulties, but to Sony’s priorities. The company expects the PS5 to be used primarily in conjunction with TVs rather than monitors. Therefore, the console will natively support 1080p and 4K, but not 1440p – unlike the Xbox Series X | S, which can run games in all three of these resolutions.
At the same time, Ito and Nishino did not rule out the possibility that Sony will later add support for 1440p to the PS5 – if there is a high demand for this.
Hideaki Nishino also hinted in an interview that the PS5 will eventually get its own VR headset. On release, the console will be backward compatible with PS4 VR games – Sony has yet to announce PS5 games with full PS VR support.
The vice president of the SIE also explained why there will be no web browser at launch on PS5. According to Nishino, Sony doubts that such an application is necessary on a game console, and therefore has no plans to add a browser to the new PlayStation.