“The most technologically advanced game for PS VR”: what critics say about Marvel’s Iron Man VR

A game with curious controls and a good script, which should have been a little shorter.

Marvel’s Iron Man VR, a superhero shooter created specifically for the PlayStation VR, is released July 3. The game is not based on the cinematic universe of Marvel, but tells the original story about a comic book hero.

We studied the first reviews: critics called Iron Man VR one of the best VR games for the Sony helmet. But no problem, too.

At the time of writing, Marvel’s Iron Man VR has 76 points on Metacritic .

Journalists praise the atypical management of the game. It, according to them, is very intuitive and perfectly suited to the hero – to fly forward here, for example, you need to hold controllers behind your back (because the iron engines in Iron Man are also wearing gloves), and to stop abruptly, you need to throw out your hands in front of by myself. Just like Tony Stark does in films.

Moving with engines is more responsive and interesting than moving in most VR games.

Cody peterson

Screen Rant

How far have VR games gone if I can spend hours flying in an Iron Man costume and not even feel a hint of dizziness.

Tom Marx

IGN

Management in battles with opponents is also made extraordinary. The weapon here does not change through the wheel, but simply by turning the controllers. If they are directed vertically – the Iron Man beats repulsors from the hands, if horizontally – he shoots weapons hidden in the department on the wrist.

The battles themselves, journalists write, are very exciting. There are six types of opponents in the game, and they constantly force the user to change strategy and think about how to approach this or that battle.

Enemies make you move and fight in different ways, not just aim and shoot.

Tom Marx

IGN

Players can change the suit for their type of game, which makes the battle much more interesting.

Cody peterson

Screen Rant

Another question is that there are too many of these battles in the game. Critics believe that in Marvel’s Iron Man VR it is too noticeable how the developers tried to forcefully “stretch” the project. As a result, there are too many monotonous and long fights, and the locations begin to repeat over time.

The middle of Iron Man VR is tedious, it is filled with levels where you fly into the location, get some story information and then fight with a bunch of robots for 15 minutes.

Zach Zweisen

Kotaku

With the plot, everything is also ambiguous. On the one hand, the characters themselves came out interesting – the conversations of Tony Stark and his hologram assistants, say journalists, are really exciting to watch. In addition, the developers from Camouflaj did not write off the hero from his version of the cinema universe Marvel – which is also a big plus.

It’s nice to see that the game did not just copy the image of Robert Downey Jr., but did something unique and unique.

Cody peterson

Screen Rant

The script is witty and often really funny and interesting.

Zach Zweisen

Kotaku

On the other hand, the plot itself in Iron Man VR is already very predictable and simple. If it can be compared with MCU films, then, critics write, only with “second-rate” ones.

[The plot of the game] is the opposite of the phrase “show, don’t tell.” He relies on static, full-exposure conversations when you just stand and listen to Tony [Stark] explain his own feelings between missions.

Tom Marx

IGN

However, the main achievement of the game is technical. On a rather outdated PS VR helmet, it works and looks great. Demonstrating that even on not the most outstanding hardware you can make an impressive game.

The PlayStation has never been as technologically impressive as other VR helmets like Oculus or HTC Vive, but Iron Man VR proves that you can do great things with it.

Cody peterson

Screen Rant

During the game, PS VR feels surprisingly close to helmets like Oculus Quest and other more advanced devices.

Tom Marx

IGN

In general, journalists write, Marvel’s Iron Man VR is a good game, which, perhaps, could be even better. If it were shorter and more creatively used the possibilities of virtual reality.

Marvel’s Iron Man VR is not Marvel’s next Spider-Man and not a PS VR system-seller. But despite the fact that the game does not reach these very high standards, it is still fun.

Tom Marx

IGN

Iron Man VR would be better if it were smaller, focusing on history and interesting and fresh ways to use the costume. Instead, she wants to be a great battle simulator that is too clumsy to enjoy.

Zach Zweisen

Kotaku

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