For 4K 30 FPS at maximum settings, you will need an RTX 2070 or AMD RX Vega 56, as well as 16 GB of RAM and 8 GB of video memory. However, the requirements for 1440p 60 FPS may differ slightly.
The developers recommend an SSD, and the game will only take up 28 GB of disk space.
Ubisoft also said the game supports unlimited framerates, hybrid control forms, and support for multiple or ultra-wide displays. Immortals behave differently on a gamepad and on a mouse with keyboard – it adapts to the selected form of control.
The action is based on the Anvil Engine – this engine is at the heart of Assassin’s Creed Odyssey and many other Ubisoft games. Ubisoft only uses DirectX 11 here (unlike Watch Dogs Legion), so there is no ray tracing or DLSS. But AMD cardholders have access to FidelityFX technology, which allows you to restore details lost due to imperfections in anti-aliasing technologies.
For the PC version, we developed a built-in benchmark and real-time display of the performance level – so that the player can thoughtfully adjust the action to his configuration.
The game will be released on two generations of Xbox and PlayStation, as well as on PC and Switch, on December 3. On Series X and PS5, the game will run at 4K 60 FPS, although the developers have not yet clarified if we are talking about dynamic resolution.